Alpha
At this point into my game development , my game is now more or less competed . Last week I focused on creating my world and designing my pathways , obstacles, and objects . I spent a long time designing every element of the game to ensure that it was perfect .
This week my main goal was to create a live coin counter in
my game . Using various different YouTube videos and a lot of trial an error I manged
to successfully created one .
The player in my game is now able to run through the game away
as normal although now there are hundreds of hidden and not so hidden coins
placed around the ma for the player to collect throughout the game.
As the player collects coins there is now a small display
block in the corner of the screen that now is live and updating the number of coins
the player has collected . Once the game is over the coins are displayed on the
screen and when the player presses enter the coin generator will restart along
with the game .
My next step is to finalise all details and clean up my code
. This week I am going to figure out how to user test my game as well as received feedback from
users about what I could change about my game .
I have been finding creating this game easy is some areas
such as design although it has been very frustrating and difficult when it came
to scripts .
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