Games GDD
Designers maintain and keep track of their design decisions through design papers. It may also be utilized for yourself to ensure that everyone understands the game's concepts and the direction in which the game is heading. GDD is extremely flexible with no actual path to adhere to. You may become stuck with no more concepts and ideas if you do not produce a paper or GDD or do any prior planning.
Various game design companies have different demands for documents. This varies based on the size of your group and the difficulty of your work,
Below is a collected list of rules to follow for design documentation.
what should be included in your GDD:
Game Flow
Graphics
Style
Game Design
Layout
Colour Scheme
Music
Sound
Technical
Controls
Mechanics
Setting
more resources to look into
When researching more about game design documents I came accords a very simplified sample GDD that can be altered and used to create your own GDD here is the link,
for people that may prefer to watch a video rather than read about game design documents I found a really useful quick and short video that explains it really well
Below I have also attached a more in-depth list of must have steps in order to obtain a professional working game
Comments
Post a Comment